Loot, Mission Mastery, and Achievements.
When will Storm8 update Zombies with Non-Promotional Loot, Mission Mastery, Achievements. They saw fit to increase the Level Cap to 300 but that is the only significant change to the game in a year that I can recall. I also play Vampires and Racing; they both have had scads of Loot since their inception and have had Mission Mastery for some time. Racing added Achievements in the last few months and Vampires added them in the last week or so. Why has Zombies been neglected? I realize that you may become a powerful Zombie much more quickly than you may become a powerful Vampire but it is awfully boring without the ability to chase after Loot and drive toward the goals set forth in Mission Mastery and Achievements. If Storm8 is concerned about the balance of power between Zombies and Vampires then they could adjust the Upkeep of Zombie abilities to level the playing field. They could also increase the point values for Vampire Defensive Slaves and/or decrease the point values for Zombie Defensive Traps. Eliminating the Upkeep for Vampire Defensive Slaves and/or adding Upkeep for Zombie Defensive Traps would have a similar effect. Changing the prices for Abilities and Defensive Traps would not work as many veteran players already have a large number of Defensive Traps or the maximum usable number of Abilities; adjusting the point values and/or Upkeep would be the best way to do it.
Well, those are my ideas for making Zombies more interesting.
Thanks for reading.
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